Weekly Recap 1
I started this site 11 years ago to share some of the things I was learning while working day to day in mograph studios. Then it was mostly C4D / After Effects, these days it’s a bit more technical. I’m going to try to start a weekly recap of some interesting bits. https://whatifound.net/2020/wp-content/uploads/2022/08/recap_01_01.mp4 Most of my work is experiential these …
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Houdini CHOP Talk 5: Copy CHOP
In this tutorial I’ll show how to use the fun and powerful copy CHOP. The project file is available on Gumroad. Get the HIP on
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Houdini CHOP Talk 3: Audio Processing – Spectrum
Get the file on Gumroad, pay what you’d like Loading…
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Houdini CHOP Talk 2: Mouse
Get the file on Gumroad, pay what you’d like Loading…
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Re-timing FLIP using Custom Reseeding
Short version Here I share how extended my paint splash sim by finding some custom tools built by fellow Houdini artists. I modified a custom hole filling set up, limiting it to only the areas with the most volume in order to preserve droplets. This method also produces consistent point IDs giving the ability to re-time the splashes post sim …
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Houdini Art Directing Paint Splashes with Curves
In this tutorial I’ll show how to create paint splashes that are easy to control with custom velocity fields generated by simple curves. Also at the end of the video there’s a preview of my next video where I’ll show how to take this set up even further using some more advanced techniques using help I found on forums and …
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Houdini Redshift Open GL Viewport
Jonathan de Blok has created some tools for viewing Redshift materials directly in the Houdini viewport. These tools are amazingly helpful. Check out his other videos and tools as well.
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