Weekly Recap 9
Weekly Recap #9. This week I’ve found myself needing multiple UV sets on geometry to be used in various ways. I’ll show how to set this up in Houdini and talk about one use case in Touchdesigner. https://whatifound.net/2020/recaps/09/00_intro_09.mp4 I’ve never minded doing UV work, lots of folks hate it, I kinda dig it. I also may be alone, but I …
Continue Reading
Weekly Recap 8
My 8th Weekly Recap. Here’s a few things I found interesting while working on a projection mapping job. https://whatifound.net/2020/recaps/08/intro.mp4 I’ll start with Houdini, this isn’t new to me, but it comes up all the time and I thought it worth mentioning. If you use MOPs and want to see your falloff on your geo, not as sprites, turn off the …
Continue Reading
Weekly Recap 7
Last week went by fast and I was so busy on Friday, I forgot to make my recap. A couple days late, but here it is. Float values and Lookups in Touchdesigner and a Houdini workflow tip for making HDAs. https://whatifound.net/2020/recaps/07/07_intro.mp4 This week I’ll start with Houdini. If you’ve ever made your own HDAs check this out. You can drag …
Continue Reading
Weekly Recap 6
My first Weekly Recap back from COVID. I was supposed to be on vacation, but being sick, I had to miss. Instead I made up a couple of R&D days I missed for the next phase of the projection gig I’ve been working on. All Touchdesigner this week, hopefully more Houdini soon. https://whatifound.net/2020/recaps/06/06_Intro.mp4 In Touchdesigner I’m seeing how important it …
Continue Reading
Weekly Recap 5
This week went by fast. Most of my time was spent refining work rather than making new content, but there were still a couple gems from this week from both the large projection job and some personal work. This week’s recap is all about cheating. https://whatifound.net/2020/recaps/05/intro.mp4 The CD I work with has always wanted to have cheat codes embedded in …
Continue Reading
Weekly Recap 4
Its Friday. I’m back from a weeks vacation and it’s time for my fourth What I Found weekly recap. This week is a shorter one, I mostly worked on a heavy editorial section on my current project, but also squeezed in a little CHOP work in Houdini. https://whatifound.net/2020/recaps/04/01_intro_04.mp4 Again, this project will end up in Touchdesigner and all content is …
Continue Reading
Weekly Recap 3
Its Friday. Time for my third What I Found weekly recap. Picked up a little Houdini and Touchdesigner knowledge on the day job and some personal work, check it out below. https://whatifound.net/2020/recaps/03/recap_3_intro.mp4 I made some changes to my Touchdesigner instancing set up. It now includes color. I use a reorder TOP to shuffle the greyscale values I’m using for index …
Continue Reading
Weekly Recap 2
Here’s a couple things I learned this week working on a projection mapping job. UV tricks in Houdini, and homemade C4D style shader effector in Touchdesigner. https://whatifound.net/2020/wp-content/uploads/2022/08/recap_02.mp4 UV tricks in Houdini. As I said last week, I’m rendering to UV. The on site sculpture has around 52 planar faces, for the content I’ve added a ton of extruded detail panels. …
Continue Reading
Weekly Recap 1
I started this site 11 years ago to share some of the things I was learning while working day to day in mograph studios. Then it was mostly C4D / After Effects, these days it’s a bit more technical. I’m going to try to start a weekly recap of some interesting bits. https://whatifound.net/2020/wp-content/uploads/2022/08/recap_01_01.mp4 Most of my work is experiential these …
Continue Reading