Houdini Variable Viscosity with POP VOPs
In this video I’ll walk though how to drive the viscosity of a flip sim with any attribute inside DOPs, using a POP VOP. I don’t cover the shading / rendering in this video, but I have uploaded the hip file to gumroad. Get the file on Gumroad Loading…
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Houdini Pop Grains Coffee
I posted this viewport render some time ago and meant to post the file sooner. I finally got around to looking over it again, cleaning it up just a little and adding some notes. I have a feeling there’s a more sophisticated way to do this, but this works as well. I had to refer back to an older Ben …
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Houdini UVs on Viscous FLIP
Here’s my first ever tutorial, hope it’s helpful. Here I show you a method I’ve come up with for assigning UVs to viscous FLIP sims with continuous emissions. Get the file on Gumroad Loading…
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